Properties
isSynth
isSynth: boolean = false
Readonly makeAutomation
makeAutomation: { analyserMode: any; band1FrequencyHz: any; band1GainDb: any; band1Q: any; band1Shape: any; band1State: any; band2FrequencyHz: any; band2GainDb: any; band2Q: any; band2Shape: any; band2State: any; band3FrequencyHz: any; band3GainDb: any; band3Q: any; band3Shape: any; band3State: any; band4FrequencyHz: any; band4GainDb: any; band4Q: any; band4Shape: any; band4State: any; band5FrequencyHz: any; band5GainDb: any; band5Q: any; band5Shape: any; band5State: any; band6FrequencyHz: any; band6GainDb: any; band6Q: any; band6Shape: any; band6State: any; band7FrequencyHz: any; band7GainDb: any; band7Q: any; band7Shape: any; band7State: any; band8FrequencyHz: any; band8GainDb: any; band8Q: any; band8Shape: any; band8State: any; enable: any; outputGainDb: any; soloBand: any; soloGainDb: any } = ...
numAudioInputChannels
numAudioInputChannels: number = 2
numAudioOutputChannels
numAudioOutputChannels: number = 2
Readonly parameterLibrary
parameterLibrary: { analyserMode: { choices: { 0: number; 1: number; 2: number; 3: number }; index: number; isLinear: boolean; name: string }; band1FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band1GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band1Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band1Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band1State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band2FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band2GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band2Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band2Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band2State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band3FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band3GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band3Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band3Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band3State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band4FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band4GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band4Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band4Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band4State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band5FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band5GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band5Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band5Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band5State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band6FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band6GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band6Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band6Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band6State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band7FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band7GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band7Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band7Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band7State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band8FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band8GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band8Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band8Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band8State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; enable: { choices: { 0: number; 1: number }; index: number; isLinear: boolean; name: string }; outputGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; soloBand: { choices: { -1: number; 0: number; 1: number; 2: number; 3: number; 4: number; 5: number; 6: number; 7: number; 8: number }; index: number; isLinear: boolean; name: string }; soloGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string } } = ...
Type declaration
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analyserMode: { choices: { 0: number; 1: number; 2: number; 3: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number; 3: number }
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0: number
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1: number
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2: number
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3: number
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index: number
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isLinear: boolean
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name: string
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band1FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band1GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band1Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band1Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band1State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band2FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band2GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band2Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band2Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band2State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band3FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band3GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band3Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band3Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band3State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band4FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band4GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band4Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band4Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band4State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band5FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band5GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band5Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band5Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band5State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band6FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band6GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band6Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band6Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band6State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band7FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band7GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band7Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band7Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band7State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band8FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band8GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band8Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band8Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band8State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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enable: { choices: { 0: number; 1: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number }
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index: number
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isLinear: boolean
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name: string
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outputGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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soloBand: { choices: { -1: number; 0: number; 1: number; 2: number; 3: number; 4: number; 5: number; 6: number; 7: number; 8: number }; index: number; isLinear: boolean; name: string }
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choices: { -1: number; 0: number; 1: number; 2: number; 3: number; 4: number; 5: number; 6: number; 7: number; 8: number }
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-1: number
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0: number
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1: number
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2: number
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3: number
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4: number
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5: number
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6: number
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7: number
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8: number
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index: number
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isLinear: boolean
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name: string
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soloGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
Readonly pluginName
pluginName: string
Optional sidechainReceive
sidechainReceive: FluidReceive
Optional unresolvedSidechainReceive
vst2
vst2: { presetBase64?: string; uid?: number; vendor?: string } = {}
Type declaration
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Optional presetBase64?: string
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Optional uid?: number
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Optional vendor?: string
Static Readonly PluginType
Static Readonly makeAutomation
makeAutomation: { analyserMode: any; band1FrequencyHz: any; band1GainDb: any; band1Q: any; band1Shape: any; band1State: any; band2FrequencyHz: any; band2GainDb: any; band2Q: any; band2Shape: any; band2State: any; band3FrequencyHz: any; band3GainDb: any; band3Q: any; band3Shape: any; band3State: any; band4FrequencyHz: any; band4GainDb: any; band4Q: any; band4Shape: any; band4State: any; band5FrequencyHz: any; band5GainDb: any; band5Q: any; band5Shape: any; band5State: any; band6FrequencyHz: any; band6GainDb: any; band6Q: any; band6Shape: any; band6State: any; band7FrequencyHz: any; band7GainDb: any; band7Q: any; band7Shape: any; band7State: any; band8FrequencyHz: any; band8GainDb: any; band8Q: any; band8Shape: any; band8State: any; enable: any; outputGainDb: any; soloBand: any; soloGainDb: any } = ...
Static Readonly parameterLibrary
parameterLibrary: { analyserMode: { choices: { 0: number; 1: number; 2: number; 3: number }; index: number; isLinear: boolean; name: string }; band1FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band1GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band1Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band1Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band1State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band2FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band2GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band2Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band2Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band2State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band3FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band3GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band3Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band3Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band3State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band4FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band4GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band4Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band4Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band4State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band5FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band5GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band5Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band5Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band5State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band6FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band6GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band6Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band6Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band6State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band7FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band7GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band7Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band7Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band7State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; band8FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }; band8GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; band8Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }; band8Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }; band8State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }; enable: { choices: { 0: number; 1: number }; index: number; isLinear: boolean; name: string }; outputGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }; soloBand: { choices: { -1: number; 0: number; 1: number; 2: number; 3: number; 4: number; 5: number; 6: number; 7: number; 8: number }; index: number; isLinear: boolean; name: string }; soloGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string } } = ...
Type declaration
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analyserMode: { choices: { 0: number; 1: number; 2: number; 3: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number; 3: number }
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0: number
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1: number
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2: number
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3: number
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index: number
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isLinear: boolean
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name: string
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band1FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band1GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band1Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band1Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band1State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band2FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band2GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band2Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band2Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band2State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band3FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band3GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band3Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band3Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band3State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band4FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band4GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band4Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band4Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band4State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band5FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band5GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band5Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band5Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band5State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band6FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band6GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band6Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band6Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band6State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band7FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band7GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band7Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band7Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band7State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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band8FrequencyHz: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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units: string
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band8GainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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band8Q: { index: number; isLinear: boolean; name: string; powerFuncB: number; range: [number, number] }
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index: number
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isLinear: boolean
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name: string
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powerFuncB: number
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range: [number, number]
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band8Shape: { choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }; index: number; isLinear: boolean; name: string }
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choices: { bandPass: number; bandStop: number; highPass: number; highShelf: number; lowPass: number; lowShelf: number; peakNotch: number }
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bandPass: number
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bandStop: number
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highPass: number
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highShelf: number
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lowPass: number
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lowShelf: number
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peakNotch: number
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index: number
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isLinear: boolean
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name: string
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band8State: { choices: { 0: number; 1: number; 2: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number; 2: number }
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0: number
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1: number
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2: number
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index: number
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isLinear: boolean
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name: string
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enable: { choices: { 0: number; 1: number }; index: number; isLinear: boolean; name: string }
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choices: { 0: number; 1: number }
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index: number
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isLinear: boolean
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name: string
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outputGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
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soloBand: { choices: { -1: number; 0: number; 1: number; 2: number; 3: number; 4: number; 5: number; 6: number; 7: number; 8: number }; index: number; isLinear: boolean; name: string }
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choices: { -1: number; 0: number; 1: number; 2: number; 3: number; 4: number; 5: number; 6: number; 7: number; 8: number }
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-1: number
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0: number
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1: number
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2: number
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3: number
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4: number
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5: number
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6: number
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7: number
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8: number
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index: number
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isLinear: boolean
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name: string
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soloGainDb: { index: number; isLinear: boolean; name: string; range: [number, number]; units: string }
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index: number
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isLinear: boolean
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name: string
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range: [number, number]
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units: string
Is this plugin a synth or an effect (does it accept midi input)?