Time at which the sample's "body" begins, relative to the start of the source audio file.
Time at which the sample's "body" begins, relative to the start of the source audio file.
Time at which the sample's "decay" begins, relative to the start of the source audio file.
Time at which the sample's "decay" begins, relative to the start of the source audio file.
AFReverse (Audio File Reverse) encapsulates the
techniques.AudioFileinstance passed in to the constructor. Like AFOnset, AFReverse divides the underlying source audio file into three regions delimited byonsetSecondsandreleaseSeconds.Using AFReverse as a technique will insert a reversed copy of the input audio file into the session. The reversed copy will be aligned such that the onset of the sound corresponds with the end of the triggering event.
This means that In the hypothetical example below, the onset of the sound would alight with the second beat in the measure. In practice, when you want to just insert a reversed audio file you can ignore this detail. However, if you want to precisely position the attack of a reversed sound, it can be helpful to specify a non-zero
onsetSecondsin the AFReverse constructor.